Definitely one of my top 5 point and click games, i really, really want more
Thanks a lot, friend!
I like your sense of humor, the art is not the best one but it gets the point across, plataforming is a little tricky but movement is responsive and with a bit of trying you can manage. Liked it
I must commend you on this one, it seemed too simplistic at first but the puzzles are well constructed and they're hard enough to make you feel like you accomplished something, thank you for the experience
Have you tried making the screen smaller?
Ye, it's cute, not much to say
I really see potential here, you got the look of the monsters right on spot and the sound effects do their job at spookying the player (even than the noises are somewhat out of place) but by the technical perspective the game don't play neatly, movimentation is clunky and slow, the "aura" when you are supposed to click something don't really merge with the horror ambient, there is no time to relate to the character and to build-up tension, everything seems rushed at the story, and for god's sake, no jumpscares please (they're overused, mostly expected and don't help with the game's enviroment). This game really makes me want to accompany your work but at the same time show how crude it is at the moment. Tip: try to get this idea to another platform, maybe a 3d engine and get into it, you have a bright future with games!
Nice art and the sound is consistent aside from the loop where it messes up a bit, but the concept that you presented, I really could not see the human progression and actually feel endangered by the presence of them, if you work a little more you could even get front page
after all the positive feedback I will be revising the concept and hopefully put out a more complete version of this game later on. thanks for the suggestions dude, appreciated.
Works nicely, i've not experienced bugs, and the sound is consistent
Even that it's simple it doesn't work very well, the art could use improvement as well
I only did enough to have something to implement the mechanics behind clothes removal and so on. The art is my "mouse-art"... yeah, I know it sucks :(
I could use some help on that part...
It is actually very solid, the gameplay is consistent and the difficulty is on point, the graphics are neat, the music suits well and the theme is really nice, some add-ons could be made here and there (like making the workshop more efficient, disposing of obsolete furniture), the character progression seem a bit vague since the only difference is how fast they paint and get tired, some perk system and/or special traits from different artists, a hiring system, a sandbox mode and a more accomodative finance system.
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